This is the purpose of the zombie instrument. Once you know what object is overreleased, you click on the arrow and voilà, you get the list of retain/release/autorelease so you can look where is the extra one.

--
Julien from his iPhone

Le 10 janv. 2010 à 19:19, "Glenn L. Austin" <gl...@austin-soft.com> a écrit :

Zombie told us nothing. The project just didn't crash any more -- it only told us that the autoreleased object was a zombie. Gee, we already knew that...
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