I don't see plugability as being a requirement. A streaming encoder/decoder is a larger requirement as the data being encoded into a multipart message could be quite large and forcing the user to store it in memory wouldn't be very nice. I'm doing some more re-working on the codec-multipart code so it supports streams as well. I tried emailing Mark directly, I'll see what he says about the whole thing when he gets back to me. Once I get a better re-work of the code done what should I do? I'm very interesting in adding this code to the codec project.

-Eric Dalquist



Gary Gregory wrote:

Thinking more about the structure of the Encoder and Decoder


interfaces

I've never been crazy about these various interfaces. In our company's
product at least, we've never needed pluggable impls. Some of the Codecs
are so different that it does not look like being able to replace one
with another makes sense. OTOH, having interfaces gives you the option
of using and creating pluggable guys, which is fine.


All of this to say that I would not initially worry that much about
fitting a new package in these interfaces unless you believe that
"plugability" is a requirement.



of the encoder would be via an InputStream.



This is indeed quite different from the current design. There have been discussions on this list about stateful and streamable decoder.

Perhaps now is the time to revive these discussions.

Gary



-----Original Message-----
From: Eric Dalquist [mailto:[EMAIL PROTECTED]
Sent: Thursday, July 01, 2004 11:26
To: Jakarta Commons Developers List
Subject: Re: [codec-multipart] Who's In Charge

Sorry about that last reply being to the wrong email.

Thinking more about the structure of the Encoder and Decoder


interfaces


I need to discuss what I see as the requirements on a multipart


encoder


with you or someone else who is more familiar with the codec package


and


get your options.

The basic idea is you have a Part interface. From that there is a
StringPart and a FilePart.
The MultipartEncoder would need to take an array of Parts and encode
them into a multipart message. One big difference is because of the
possible size of a multipart message the preferred way to get the


output


of the encoder would be via an InputStream. This would allow the


message


to be constructed on the fly and written to the caller. The caller


could


then write the data directly out to whatever needs it, keeping memory
usage down to a minimum. I'm not sure how this method of encoding


would


be handled by the current Encoder interface.
Also for decoding the opposite would be true. The decoder would need


to


read it's data from an InputStream and return an array of parts. The
decoder would provide the option for file data to be written to a user
specified temp directory so the only data stored in the Part objects
would be a reference to the temp file via a File object.

Let me know what you think of this.

-Eric Dalquist

Gary Gregory wrote:



Hello,

The only person I see in codec-multipart/project.xml is:

      <developer>
          <name>Mark Diggory</name>
          <id>mdiggory</id>
          <email>mdiggory at apache.org</email>
      </developer>

I am the codec 1.3 release manager for now and I cannot say much


about


multipart apart from knowing that it exists and that volunteers are
welcome.

Perhaps you could discuss on this list the pros and cons for a


multipart


addition to the next feature release of codec. A proposal type of


thing


;-)

Gary





-----Original Message-----
From: Eric Dalquist [mailto:[EMAIL PROTECTED]
Sent: Thursday, July 01, 2004 10:29
To: Jakarta Commons Developers List
Subject: [codec-multipart] Who's In Charge

I'm wondering who I should talk about about the codex-multipart




project




in the commons sandbox. I have some changes that I really would like




to




discuss with the maintainer.

-Eric Dalquist

Eric Dalquist wrote:





I needed to find a way to reconstruct a submitted multipart form




from




the files and parameters stored in temp locations. I was directed


to


the codec-multipart code and found it did part of what I wanted. I




did




make some rather extensive changes  to the way it functions to make




it




fit my application.

The big issues I had were with the inability to control the


boundary


and the fact that by using static methods for a majority of the


work


the code was not threadsafe. I would be more that willing to submit




my




changes for review and make modifications to the architecture as
needed to get the code accepted into the codec-multipart project.
Please let me know two who or where I should upload the modified




source.




-Eric Dalquist






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