On Sat, 2007-09-29 at 03:45 -0700, steve uurtamo wrote: > I'm glad that you found it. seems like winRate > would end up as 0 most of the time and thus > you'd make nearly random moves?
Yes, winRate would be 0.0 (unless every random simulation with that point was a victory such as in late endgame). The net effect is that it was playing the move with the most simulations, which is random. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/