On Sat, 2007-09-29 at 03:45 -0700, steve uurtamo wrote:
> I'm glad that you found it.  seems like winRate
> would end up as 0 most of the time and thus
> you'd make nearly random moves?

Yes, winRate would be 0.0 (unless every random simulation with that
point was a victory such as in late endgame).  The net effect is that it
was playing the move with the most simulations, which is random.

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