On 27.02.2008 16:23, infinity wrote:
In the CS manual it says, or seems to say, that multiple lights can be available to a shader program, (cg language shaders in my case) like light 1 color for example
Well, "can" does not mean "is" :P In fact, the lightiter step really only provides one light per pass.
However, that shortcoming is fixed in the render manager branch. Not sure if/why you need multiple lights, but if you're really adventurous you could play around with the RM branch.
-f.r.
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