> A 1270 can run 30 slots at 128 tick with <2var It looks like your Dust2/Office server, as well as your Zombie server has been nearly always empty. Your surf server sees some traffic (24 player ceiling?); where did you get this figure from?
Are you still running Gentoo on NFO? Kyle. On Wed, Mar 26, 2014 at 8:24 PM, Kevin <[email protected]> wrote: > A 1270 can run 30 slots at 128 tick with <2var > > > On 3/26/2014 10:24 PM, Ejziponken - wrote: > > Maybe u can help the rest of us then. > Are you running 32 slots with stable 128 tickrate? > > How? > > ________________________________ > Date: Thu, 27 Mar 2014 03:08:48 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] CSGO update problem > > I have no performance issues. Must be on your end. > > > 2014-03-27 1:56 GMT+01:00 Ejziponken - <[email protected]>: > > Yeah. I tried the calm way for 5 months. > Didnt even get a respond from them. > > > ________________________________ > From: [email protected] > To: [email protected]; [email protected] > Date: Thu, 27 Mar 2014 00:55:13 +0000 > Subject: Re: [Csgo_servers] CSGO update problem > > > Bro, you need to calm down. > > Sincerely, everyone. > > From: [email protected] > [mailto:[email protected]] On Behalf Of Ejziponken > - > Sent: March 26, 2014 8:54 PM > To: [email protected]; [email protected] > Subject: [Csgo_servers] CSGO update problem > > WHEN ARE U FIXING THE PERFORMANCE PROBLEMS?=!?!?!?!?!?!?! > Its been over 5 months now. > > / Chris > ________________________________ > From: [email protected] > To: [email protected]; > [email protected] > Date: Thu, 27 Mar 2014 00:47:48 +0000 > Subject: Re: [Csgo_servers] CSGO update > The update is now live. > > The previous build has been pinned as 'mar_09' > > Thanks. > > > Release Notes for 3/26/2014 > > [UI] > - Scoreboard changes: > -- Added ability to use mouse cursor in scoreboard. > -- Cursor will be enabled on the scoreboard by default in halftime and > endmatch. > -- When alive or spectating, if the scoreboard is visible, the cursor can be > enabled by using secondary fire. > -- Players in scoreboards have left click context menus that allow you to > commend, report, block communcation, etc. > -- Scoreboard will adjust to the size of the number of players in the match. > Max is still 24 players. > -- Combined clan tag and name tag into one field. > - Fixed the CZ-75A icon not showing overhead during freetime. > - Added Commonwealth of Independent States flag, uses alpha 2 code "CC". > - Fixing aspect ratio of a few flags. > - On community servers after mp_swapteams or vote to swap teams the game > will also swap team names and flags. > > > [GAMEPLAY] > - Adjusted the rules for dropping a grenade upon death: you now drop your > most recently selected grenade. If you never selected a grenade, you will > drop the most expensive one. > - Improved player hitbox alignment. > - Players shot in the head from the side will play a new left or right > headshot flinch animation, instead of forward or backward. > - Defuse kit art has been adjusted to make them more visible. > > > [MISC] > - Reduced client virtual memory usage. > - Fixed an out of memory crash that could occur while downloading workshop > maps. > - Fixed a hitch related to inventory icon loading. > - Players that fail to properly validate with VAC will no longer get the > generic "Invalid STEAM UserID Ticket" message and instead see "An issue with > your computer is blocking the VAC system. You cannot play on secure > servers." > - Started a trial of official competitive matchmaking on servers in South > Africa. > > > [MAPS] > - Overpass: > -- Added connector from T water to T tunnels > -- Opened up small concrete hut near Bombsite A > -- Made wood stack near door to A tunnels climbable > -- Made it possible to shoot through wood wall near Bombsite B > -- Made area near fountain in park slightly larger > -- Tweaked environment light > > - Dust2: > -- Removed some small gaps between crates in Bombsite B > > - Inferno: > -- Added wallbanging on low wall near barbecue (Thanks Spunj!) > -- Revised clipping on balcony near mid > > > From: Ido Magal > Sent: Wednesday, March 26, 2014 4:34 PM > To: '[email protected]'; > '[email protected]' > Subject: CSGO update > > We hope to have an update ready soon. > > Thanks. > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > -- > -------------------------------------------------- > S pozdravem > > Kryštof Kováč > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
