Don't forget how nobody can just join off a friend anymore. You need to actually send an invitation for them to join. On Nov 26, 2014 1:22 PM, "Tom Carroll" <[email protected]> wrote:
> I'm a relatively new server operator. I had two servers up and I had to > close one down because nobody can find it. I have to tell every single > person the ip if I want them to play on it. It's just not in the server > browser, not even when I search for the exact name. Pretty ridiculous. > Start a server, pay the money to run it, spend hours setting everything up, > finally get it working... no one can find it. Lol > > On Wed, Nov 26, 2014 at 10:11 AM, Matthias "InstantMuffin" Kollek < > [email protected]> wrote: > >> It's a shame that this mail has almost gone lost with no official >> glance/response at it so far. >> >> >> On 26.11.2014 19:07, Kevin C wrote: >> >> Please, at least bring back a server browser that functions like CS:S. >> >> >> On 11/24/2014 4:11 PM, Gamemann wrote: >> >> Dear Counter-Strike: Global Offensive developers and server owners, >> >> I need to address the current state of the modding community and why >> things must change. The modding community is lacking major functionality at >> the moment. First, I want to talk about how important the CS:GO modding >> community is. Counter-Strike: Source and Counter-Strike are still alive due >> to the modding community. Server owners put time and effort into creating >> servers and providing a unique gaming experience for players. Ever since >> CS:GO launched, the modding community hasn’t gone anywhere due to the >> modding community not having the right tools to prosper. >> >> The first major issue in CS:GO is the unfinished community server >> browser. This issue has been discussed multiple times but Valve has been >> quiet about the issue. The community server browser will one day display >> 500-1000 servers and the next day display only 10-60 servers. These servers >> usually have a password or are Valve official servers. The CS:GO’s >> community server browser should be similar to CS:S’s community server >> browser where it will show all community servers (5000+ servers), with the >> default region set to “ALL”. It should also filter all Valve’s official >> servers since they will flood the server browser results. Many well-done >> community servers lack population and the unfinished community server >> browser is to blame. >> >> The next major issue in CS:GO is the “qconnect” attack. There have >> been servers down for months straight from the “qconnect” attack. Many >> communities have sent e-mails to Valve about the attack but no useful >> responses were sent back. These attacks disguise themselves as legitimate >> packets, therefore blocking the attack through the firewall blocks all >> legitimate traffic. These IPs are spoofed, therefore we cannot filter per >> IP address through the firewall. The command “sv_max_queries_sec_global” >> doesn’t work correctly, when at a ridiculously high value (9999999999), the >> server doesn’t use extra CPU and rejects legitimate packets. The e-mail >> sent to Valve with more information is here: http://pastebin.com/kLKi6fjm >> >> The final issue is the model precache limit, usually the amount of >> models isn’t an issue, but the table includes materials. There have been >> servers crashing with errors such as >> >> “Warning: Table modelprecache is full, can't add materials/XXXX.vtf”. >> There should be a separate material precache table for materials only. The >> limit at 1024 maximum models/materials is not enough for the modding >> community and restricts the modding community from enabling unique features >> that worked fine in CS:S. >> >> I hope these major issues can be addressed. >> >> Thanks. >> >> >> _______________________________________________ >> Csgo_servers mailing >> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> >> _______________________________________________ >> Csgo_servers mailing >> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
