I don't see how plugin lists are a definitive proof of abusive behavior. I recommend any server op to run their own sm and mm builds which disallow the use of the sm and meta commands just for security reasons.

On 16.10.2015 00:34, Daniel Barreiro wrote:
Honestly if a single community is getting a large number of claims, that's not a hard investigation to make. Would take about a minute to log onto the server and check what it's running for addons. You could also have the client include info like an automated output of sm_plugins in the report, the hostname (WEAPON SKINS), etc.

On Thu, Oct 15, 2015 at 6:32 PM, Absurd Minds <[email protected] <mailto:[email protected]>> wrote:

    I really hope this doesn't get implemented. It would be too easy
    for one community to raid another community and report it a ton. I
    don't think valve has the manpower to investigate all of the
    claims, which would mean it would have to be automated to some
    extent.

    On Oct 15, 2015 6:24 PM, "Daniel Barreiro"
    <[email protected]
    <mailto:[email protected]>> wrote:

        That could actually be beneficial. Add a system similar to the
        one in OW that benefits players/gives them extra influence on
        reporting servers depending on record, and gives some form of
        XP boost for doing a good job.

        On Thu, Oct 15, 2015 at 6:19 PM, Matthias "InstantMuffin"
        Kollek <[email protected] <mailto:[email protected]>> wrote:

            Do you intent to add a report system? Perhaps something
            that implements abuse detections/limits like csgo's player
            report function? Perhaps something that credits people
            with xp for valid reports?


            On 16.10.2015 00:16, Ido Magal wrote:
            We do not intend to ban IPs once we can hold Steam users
            (not the GSLT) accountable for their servers.



            On Oct 15, 2015, at 14:35, Michael Loveless
            <[email protected]
            <mailto:[email protected]>> wrote:

            I would also like to pose the same question as Mishu but
            in reverse...let's say I have all my community servers
            assigned to my personal account and I get overwatch or
            VAC banned...can I just make a new account, new tokens,
            reassign them to my servers and be good to go? or will
            my IP get a permanent blacklist? I'm assuming new tokens
            would fix it up but it's worth asking since Ido hasn't
            done another follow up on the questions yet.

            On Thu, Oct 15, 2015 at 5:24 PM, MiShU #
            gameserver-syndicate.de <http://gameserver-syndicate.de>
            <[email protected]
            <mailto:[email protected]>> wrote:

                Hey Ido, hey Vitaly,

                what will happen if someone of your
                friends/customers do anything forbidden with the
                server with a token of for example me?  Will i get
                'personal punishment' or is just the token
                'banned/blacklisted'?

                thx!



                Am 15.10.2015 um 21:47 schrieb Ido Magal:

                    The token limit has been increased from 50 to 1000.

                    Cheers.

                        On Oct 13, 2015, at 18:38, Ido Magal
                        <[email protected]
                        <mailto:[email protected]>> wrote:

                        Q. What is the purpose of this update?
                        A. We had intended to adopt Favorites
                        migration from TF2 for some time now. Game
                        Server Providers' complaint about the impact
                        that the current IP banning method has on
                        their operation has made this more urgent
                        since with this feature we'll also be able
                        to shield GSPs from bad actors.

                        Q. Is this [ new method ] just to generate
                        the token, or if this occurs will the tokens
                        become invalid while that ban/lock is in place?
                        A. Any such or similar infraction by the
                        GSLT owning Steam User will result in the
                        disabling of all of that user's GSLTs.

                        Q. So does this mean I can't run a CS:GO
                        server unless I own CS:GO?
                        A. That will be correct as of Stage 3.

                        Q. So people need to have landlines to run
                        servers now?
                        A. No. But there are currently restrictions
                        on what constitutes a qualifying phone
                        number. VOIP / burner numbers are currently
                        non-qualifying.

                        Q. What specifically happens if you don't
                        log into an account after stage three?
                        A. The result will be identical to the
                        current IP ban: players will not be able to
                        connect.

                        Q. So can these tokens be used in place of
                        the webapi_authkey ? will we need BOTH keys
                        now to use the workshop?
                        A. The webapi authkey was previously an
                        intermediate step to creating a GSLT. It is
                        no longer necessary.

                        Q. And just to be clear, it's 50 at any one
                        time, not 50 total lifetime, correct?
                        A. Correct. You can delete unused GSLTs and
                        generate new ones. We're reevaluating the 50
                        token limit.

                        Q. Why don't my previously registered
                        servers show up?
                        A. Fixed.


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