I'm not saying that would be the only method. I'm saying that could be included in the report and if something shows there, bumps up the priority
On Thu, Oct 15, 2015 at 6:41 PM, Matthias "InstantMuffin" Kollek < [email protected]> wrote: > I don't see how plugin lists are a definitive proof of abusive behavior. I > recommend any server op to run their own sm and mm builds which disallow > the use of the sm and meta commands just for security reasons. > > > On 16.10.2015 00:34, Daniel Barreiro wrote: > > Honestly if a single community is getting a large number of claims, that's > not a hard investigation to make. Would take about a minute to log onto the > server and check what it's running for addons. You could also have the > client include info like an automated output of sm_plugins in the report, > the hostname (WEAPON SKINS), etc. > > On Thu, Oct 15, 2015 at 6:32 PM, Absurd Minds <[email protected]> > wrote: > >> I really hope this doesn't get implemented. It would be too easy for one >> community to raid another community and report it a ton. I don't think >> valve has the manpower to investigate all of the claims, which would mean >> it would have to be automated to some extent. >> On Oct 15, 2015 6:24 PM, "Daniel Barreiro" < >> [email protected]> wrote: >> >>> That could actually be beneficial. Add a system similar to the one in OW >>> that benefits players/gives them extra influence on reporting servers >>> depending on record, and gives some form of XP boost for doing a good job. >>> >>> On Thu, Oct 15, 2015 at 6:19 PM, Matthias "InstantMuffin" Kollek < >>> [email protected]> wrote: >>> >>>> Do you intent to add a report system? Perhaps something that implements >>>> abuse detections/limits like csgo's player report function? Perhaps >>>> something that credits people with xp for valid reports? >>>> >>>> >>>> On 16.10.2015 00:16, Ido Magal wrote: >>>> >>>> We do not intend to ban IPs once we can hold Steam users (not the GSLT) >>>> accountable for their servers. >>>> >>>> >>>> >>>> On Oct 15, 2015, at 14:35, Michael Loveless < <[email protected]> >>>> [email protected]> wrote: >>>> >>>> I would also like to pose the same question as Mishu but in >>>> reverse...let's say I have all my community servers assigned to my personal >>>> account and I get overwatch or VAC banned...can I just make a new account, >>>> new tokens, reassign them to my servers and be good to go? or will my IP >>>> get a permanent blacklist? I'm assuming new tokens would fix it up but it's >>>> worth asking since Ido hasn't done another follow up on the questions yet. >>>> >>>> On Thu, Oct 15, 2015 at 5:24 PM, MiShU # gameserver-syndicate.de < >>>> <[email protected]>[email protected]> wrote: >>>> >>>>> Hey Ido, hey Vitaly, >>>>> >>>>> what will happen if someone of your friends/customers do anything >>>>> forbidden with the server with a token of for example me? Will i get >>>>> 'personal punishment' or is just the token 'banned/blacklisted'? >>>>> >>>>> thx! >>>>> >>>>> >>>>> >>>>> Am 15.10.2015 um 21:47 schrieb Ido Magal: >>>>> >>>>>> The token limit has been increased from 50 to 1000. >>>>>> >>>>>> Cheers. >>>>>> >>>>>> On Oct 13, 2015, at 18:38, Ido Magal < <[email protected]> >>>>>>> [email protected]> wrote: >>>>>>> >>>>>>> Q. What is the purpose of this update? >>>>>>> A. We had intended to adopt Favorites migration from TF2 for some >>>>>>> time now. Game Server Providers' complaint about the impact that the >>>>>>> current IP banning method has on their operation has made this more >>>>>>> urgent >>>>>>> since with this feature we'll also be able to shield GSPs from bad >>>>>>> actors. >>>>>>> >>>>>>> Q. Is this [ new method ] just to generate the token, or if this >>>>>>> occurs will the tokens become invalid while that ban/lock is in place? >>>>>>> A. Any such or similar infraction by the GSLT owning Steam User will >>>>>>> result in the disabling of all of that user's GSLTs. >>>>>>> >>>>>>> Q. So does this mean I can't run a CS:GO server unless I own CS:GO? >>>>>>> A. That will be correct as of Stage 3. >>>>>>> >>>>>>> Q. So people need to have landlines to run servers now? >>>>>>> A. No. But there are currently restrictions on what constitutes a >>>>>>> qualifying phone number. VOIP / burner numbers are currently >>>>>>> non-qualifying. >>>>>>> >>>>>>> Q. What specifically happens if you don't log into an account after >>>>>>> stage three? >>>>>>> A. The result will be identical to the current IP ban: players will >>>>>>> not be able to connect. >>>>>>> >>>>>>> Q. So can these tokens be used in place of the webapi_authkey ? will >>>>>>> we need BOTH keys now to use the workshop? >>>>>>> A. The webapi authkey was previously an intermediate step to >>>>>>> creating a GSLT. It is no longer necessary. >>>>>>> >>>>>>> Q. And just to be clear, it's 50 at any one time, not 50 total >>>>>>> lifetime, correct? >>>>>>> A. Correct. You can delete unused GSLTs and generate new ones. We're >>>>>>> reevaluating the 50 token limit. >>>>>>> >>>>>>> Q. Why don't my previously registered servers show up? >>>>>>> A. Fixed. >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Csgo_servers mailing list >>>>>>> <[email protected]> >>>>>>> [email protected] >>>>>>> >>>>>>> <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>> >>>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> <[email protected]> >>>>>> [email protected] >>>>>> <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> <[email protected]> >>>>> [email protected] >>>>> <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing >>>> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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