No, but an investigation would be equal to visiting the servers and just
seeing if everything is okay, then ignore all other reports towards that
server/community if it's in the clear.
On 16.10.2015 00:32, Absurd Minds wrote:
I really hope this doesn't get implemented. It would be too easy for
one community to raid another community and report it a ton. I don't
think valve has the manpower to investigate all of the claims, which
would mean it would have to be automated to some extent.
On Oct 15, 2015 6:24 PM, "Daniel Barreiro"
<[email protected]
<mailto:[email protected]>> wrote:
That could actually be beneficial. Add a system similar to the one
in OW that benefits players/gives them extra influence on
reporting servers depending on record, and gives some form of XP
boost for doing a good job.
On Thu, Oct 15, 2015 at 6:19 PM, Matthias "InstantMuffin" Kollek
<[email protected] <mailto:[email protected]>> wrote:
Do you intent to add a report system? Perhaps something that
implements abuse detections/limits like csgo's player report
function? Perhaps something that credits people with xp for
valid reports?
On 16.10.2015 00:16, Ido Magal wrote:
We do not intend to ban IPs once we can hold Steam users (not
the GSLT) accountable for their servers.
On Oct 15, 2015, at 14:35, Michael Loveless
<[email protected] <mailto:[email protected]>> wrote:
I would also like to pose the same question as Mishu but in
reverse...let's say I have all my community servers assigned
to my personal account and I get overwatch or VAC
banned...can I just make a new account, new tokens, reassign
them to my servers and be good to go? or will my IP get a
permanent blacklist? I'm assuming new tokens would fix it up
but it's worth asking since Ido hasn't done another follow
up on the questions yet.
On Thu, Oct 15, 2015 at 5:24 PM, MiShU #
gameserver-syndicate.de <http://gameserver-syndicate.de>
<[email protected]
<mailto:[email protected]>> wrote:
Hey Ido, hey Vitaly,
what will happen if someone of your friends/customers do
anything forbidden with the server with a token of for
example me? Will i get 'personal punishment' or is just
the token 'banned/blacklisted'?
thx!
Am 15.10.2015 um 21:47 schrieb Ido Magal:
The token limit has been increased from 50 to 1000.
Cheers.
On Oct 13, 2015, at 18:38, Ido Magal
<[email protected]
<mailto:[email protected]>> wrote:
Q. What is the purpose of this update?
A. We had intended to adopt Favorites migration
from TF2 for some time now. Game Server
Providers' complaint about the impact that the
current IP banning method has on their operation
has made this more urgent since with this
feature we'll also be able to shield GSPs from
bad actors.
Q. Is this [ new method ] just to generate the
token, or if this occurs will the tokens become
invalid while that ban/lock is in place?
A. Any such or similar infraction by the GSLT
owning Steam User will result in the disabling
of all of that user's GSLTs.
Q. So does this mean I can't run a CS:GO server
unless I own CS:GO?
A. That will be correct as of Stage 3.
Q. So people need to have landlines to run
servers now?
A. No. But there are currently restrictions on
what constitutes a qualifying phone number. VOIP
/ burner numbers are currently non-qualifying.
Q. What specifically happens if you don't log
into an account after stage three?
A. The result will be identical to the current
IP ban: players will not be able to connect.
Q. So can these tokens be used in place of the
webapi_authkey ? will we need BOTH keys now to
use the workshop?
A. The webapi authkey was previously an
intermediate step to creating a GSLT. It is no
longer necessary.
Q. And just to be clear, it's 50 at any one
time, not 50 total lifetime, correct?
A. Correct. You can delete unused GSLTs and
generate new ones. We're reevaluating the 50
token limit.
Q. Why don't my previously registered servers
show up?
A. Fixed.
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