Well, it'd be nice if Valve would communicate with us on what they're
doing.  That way we don't have to guess based off what is essentially
rumors.

But the bans for shared IPs seem likely.  It maybe shared computers.  There
is currently only guesses, but obviously people are reporting that they've
been banned even though they have no GSLT and do not run any servers.

On Thu, Feb 25, 2016 at 12:14 AM, Marco Padovan <[email protected]> wrote:

> Is this real? What about NAT?
>
> On Thu, Feb 25, 2016 at 4:43 AM, Max Krivanek <[email protected]> wrote:
>
>> It looks like they're banning people that share the same IP at home.
>> Probably trying to target those who created multiple Steam accounts.
>>
>> On Wed, Feb 24, 2016 at 4:54 PM, Team LANII <[email protected]> wrote:
>>
>>> And according to that post other accounts on the same IP are banned too,
>>> that is my concern. I.e. they ban the GSLT, but the IP is affected too:
>>>
>>> https://www.reddit.com/r/GlobalOffensive/comments/47d4dj/got_my_server_token_banned_fun_fact_i_dont_host/
>>>
>>> https://www.reddit.com/r/GlobalOffensive/comments/47achw/headsup_to_those_with_a_gslt_ban/
>>>
>>> On Wed, Feb 24, 2016 at 11:47 PM, Neuro Toxin <[email protected]>
>>> wrote:
>>>
>>>> The very first ban wave was ip based.
>>>>
>>>> It was a massive fail.
>>>>
>>>> Valve setup the GSLT system before the second wave.
>>>>
>>>> Now bans waves are GSLT based.
>>>>
>>>> ------------------------------
>>>> * From: * Kristaps Kusiņš <[email protected]>;
>>>> * To: * <[email protected]>;
>>>> * Subject: * Re: [Csgo_servers] [ GSLT ] - User accounts will also
>>>> receive a temporary cooldown when their Game Server Login Token gets
>>>> banned.
>>>> * Sent: * Wed, Feb 24, 2016 10:32:57 PM
>>>>
>>>> They wont say anything, it's their policy...
>>>>
>>>>
>>>> 2016-02-25 0:29 GMT+02:00, Team LANII <[email protected]>:
>>>> > The question is not if it is a good thing to do, or the best way to
>>>> do it.
>>>> > The fact alone that there are hosters out there that do it this way is
>>>> > problematic enough to discuss it, as it is a potential problem for
>>>> innocent
>>>> > customers. All I'd like to have is some clarity on the banning
>>>> scheme, I
>>>> > hope Valve can say something about it.
>>>> >
>>>> > On Wed, Feb 24, 2016 at 11:23 PM, Charalampos Galanis <
>>>> [email protected]>
>>>> > wrote:
>>>> >
>>>> >> Not trying to insult you but it is not recommended to host
>>>> gameservers in
>>>> >> VPS , unless you love server fps drops and high variance
>>>> >> Στις 25 Φεβ 2016 00:22, ο χρήστης "Kristaps Kusiņš"
>>>> >> <[email protected]>
>>>> >> έγραψε:
>>>> >>
>>>> >>> A normal hosting will not do that, I simply setup personalized vps
>>>> >>> machines for 8€ for 24 slot servers, which have their own reserved
>>>> >>> stats. Those who do that are useless hostings...
>>>> >>>
>>>> >>>
>>>> >>> 2016-02-25 0:06 GMT+02:00, Team LANII <[email protected]>:
>>>> >>> > That's the point, hosters use the same IP with different ports
>>>> for the
>>>> >>> same
>>>> >>> > game for different customers.
>>>> >>> >
>>>> >>> > On Wed, Feb 24, 2016 at 10:59 PM, Christopher F.
>>>> >>> > <[email protected]
>>>> >>> >> wrote:
>>>> >>> >
>>>> >>> >> Read what the reddit post said; many shared hosts distribute a
>>>> single
>>>> >>> >> IPv4
>>>> >>> >> address to all of the severs running on it.
>>>> >>> >>
>>>> >>> >> Theoretically, if one server on this address got a GLST ban, all
>>>> >>> servers
>>>> >>> >> on that address would receive one.
>>>> >>> >>
>>>> >>> >> _______________________________________________
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>>>> >>> >> [email protected]
>>>> >>> >>
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>> >>> >>
>>>> >>> >
>>>> >>>
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>>>> >>>
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>>>> >>
>>>> >>
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>>>> >>
>>>> >
>>>>
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