"We have been monitoring tokens of servers operators complaining about
their GSLT bans, and haven’t encountered a case yet where a GSLT ban was
applied incorrectly."
Is there a way to get some transparency here?
The way I see it I can't believe either side. The one's complaining
about their servers presumably being banned for nothing, or "you" for
simply saying servers were always rightfully banned.
The lack of transparency simply confuses others and discourages us from
hosting servers for this game.
On 26.02.2016 00:33, Vitaliy Genkin wrote:
Recently we have banned multiple Game Server Login Tokens because
servers using them were violating the guidelines. All servers
determined to be in violation of the guidelines are tracked via their
GSLT to the owner’s Steam User Account.
We ban all of the existing GSLTs of this Steam User Account, and all
existing GSLTs of all Steam User Accounts sharing the same phone
number. We also mark this Steam User Account, and all existing Steam
User Accounts sharing the same phone number, as ineligible to generate
any more GSLTs. The phone number gets flagged to prevent any new Steam
User Accounts from using it to generate more GSLTs. As of the most
recent update, this Steam User Account and all existing Steam User
Accounts sharing the same phone number will also get an in-game
cooldown for a GSLT violation at the time of the GSLT ban.
To answer some frequently asked questions among server operators:
after the introduction of GSLTs, we no longer ban servers by IP
addresses, we do not ban accounts based on shared computers, and we do
not ban players for playing on servers that violate the guidelines. We
have been monitoring tokens of servers operators complaining about
their GSLT bans, and haven’t encountered a case yet where a GSLT ban
was applied incorrectly.
You can find the server guidelines here:
http://blog.counter-strike.net/index.php/server_guidelines/
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