The building tool already is a requirement of every platform, no? Could you describe your solution Jesse? Saying you don't agree w/ something but failing to back it up is kinda passive aggressive.
On Wed, Jan 9, 2013 at 11:23 AM, Jesse <purplecabb...@gmail.com> wrote: > Andrew, > The approach you mention makes the cordova-js builder tool a requirement of > every platform. > I don't think this is the correct approach. > > I will be sharing my implementation soon, in my own branch. > > > > On Wed, Jan 9, 2013 at 11:10 AM, Shazron <shaz...@gmail.com> wrote: > >> +1 >> >> >> On Wed, Jan 9, 2013 at 10:57 AM, Filip Maj <f...@adobe.com> wrote: >> >> > https://github.com/alunny/cordova-plugin-spec >> > >> > >> > We should move this to our wiki asap >> > >> > On 1/9/13 7:28 AM, "Gord Tanner" <gtan...@gmail.com> wrote: >> > >> > >Ideally the require paths should stay true to the following rules (not >> > >that >> > >we follow them exactly now but we are close): >> > > >> > >1. should always start with cordova (in case we ever share a require >> > >framework) >> > >2. should follow as close as possible to the folder structure. >> > > >> > >We don't really do this now (but we are close). It is mainly to help >> with >> > >navigation of the project from a require statement: >> > > >> > > var foo = require('cordova/plugin/foo/submodule') >> > > >> > >Ideally I should be able to navigate to a file that lives in: >> > > >> > > ~/cordova.js/plugin/foo/submodule.js >> > > >> > >But realistically we are probably going to see: >> > > >> > > ~/cordova.js/plugin/foo/js/submodule.js >> > > >> > >Assuming we are dumping everything into a js folder here is the >> "mapping" >> > >off the top of my head: >> > > >> > > var foo = require('cordova/plugin/foo') >> > > ~/cordova.js/plugin/foo/js/index.js >> > > >> > > var foo = require('cordova/plugin/foo/ios') >> > > ~/cordova.js/plugin/foo/js/ios.js >> > > >> > > var foo = require('cordova/plugin/foo/blackberry/qnx') >> > > ~/cordova.js/plugin/foo/js/blackberry/qnx.js >> > > >> > >What does a plugin (native and js code) folder structure look like? >> > > >> > > >> > >On Wed, Jan 9, 2013 at 9:42 AM, Andrew Grieve <agri...@google.com> >> wrote: >> > > >> > >> I'd like to take a first step towards moving plugin JS into separate >> > >>repos >> > >> by first moving them around within cordova-js. >> > >> >> > >> Here is my proposal: >> > >> >> > >> Current structure: >> > >> lib/common/plugin/*.js >> > >> lib/$PLATFORM/plugin/*.js >> > >> >> > >> New structure: >> > >> plugin/$PLUGIN_NAME/js/common/*.js >> > >> plugin/$PLUGIN_NAME/js/$PLATFORM/*.js >> > >> >> > >> The require path will need to change. Going from: >> > >> cordova.require('cordova/plugin/FileTransferError') >> > >> To: >> > >> cordova.require('plugin/file/FileTransferError') >> > >> >> > >> >> > >> I'll obviously need to update the builder scripts accordingly. The >> idea >> > >> here is that we: >> > >> 1. "cordova plugin add" will copy files into a project's >> plugins >> > >> directory >> > >> 2. "cordova build ios" will use the cordova-js packager and >> > >>pass it >> > >> the plugin/ directory to use >> > >> >> > >> This will not involve changing how we export modules onto namespaces >> in >> > >> common.js / platform.js. That will come next though. >> > >> >> > >> >> > >> The resulting structure will look like: >> > >> >> > >> plugin/accelerometer/js/common/Acceleration.js >> > >> plugin/accelerometer/js/common/accelerometer.js >> > >> plugin/battery/js/common/battery.js >> > >> plugin/compass/js/common/Compass*.js >> > >> plugin/contacts/js/common/Contact*.js >> > >> plugin/device/js/common/device.js >> > >> plugin/geolocation/js/common/Coordinates.js >> > >> plugin/geolocation/js/common/Position*.js >> > >> plugin/globalization/js/common/Globalization*.js >> > >> plugin/inappbrowser/js/common/InAppBrowser.js >> > >> plugin/logger/js/common/logger.js >> > >> plugin/logger/js/common/console-via-logger.js >> > >> plugin/media/js/common/Capture*.js >> > >> plugin/media/js/common/ConfigurationData.js >> > >> plugin/media/js/common/Media*.js >> > >> plugin/network/js/common/Connection.js >> > >> plugin/notification/js/common/notification.js >> > >> plugin/camera/js/common/Camera*.js >> > >> plugin/echo/js/common/echo.js >> > >> plugin/file/js/common/Directory*.js >> > >> plugin/file/js/common/Entry.js >> > >> plugin/file/js/common/File*.js >> > >> plugin/file/js/common/Flags.js >> > >> plugin/file/js/common/LocalFileSystem.js >> > >> plugin/file/js/common/Metadata.js >> > >> plugin/file/js/common/ProgressEvent.js >> > >> plugin/splashscreen/js/common/splashscreen.js >> > >> >> > >> > >> > > > > -- > @purplecabbage > risingj.com