Great! thanks!

On Fri, Feb 1, 2013 at 3:06 PM, Brian LeRoux <b...@brian.io> wrote:

> Seems like a wiki thing.
>
> On Fri, Feb 1, 2013 at 12:01 PM, Filip Maj <f...@adobe.com> wrote:
> > Its just a document..
> >
> > Ill move it / create a spot for it in the wiki ?
> >
> > On 2/1/13 11:56 AM, "Brian LeRoux" <b...@brian.io> wrote:
> >
> >>Yup, you only need to update the NOTICE and only if we are distributing.
> >>
> >>On Fri, Feb 1, 2013 at 11:47 AM, Filip Maj <f...@adobe.com> wrote:
> >>> isn't mit compatible with apache license?
> >>>
> >>> On 2/1/13 11:41 AM, "Andrew Grieve" <agri...@chromium.org> wrote:
> >>>
> >>>>Did anyone act on putting this on the wiki?
> >>>>
> >>>>We'd need to ask Andrew to re-license from MIT -> Apache before we did
> >>>>so
> >>>>I
> >>>>think.
> >>>>
> >>>>
> >>>>On Wed, Jan 9, 2013 at 2:10 PM, Shazron <shaz...@gmail.com> wrote:
> >>>>
> >>>>> +1
> >>>>>
> >>>>>
> >>>>> On Wed, Jan 9, 2013 at 10:57 AM, Filip Maj <f...@adobe.com> wrote:
> >>>>>
> >>>>> > https://github.com/alunny/cordova-plugin-spec
> >>>>> >
> >>>>> >
> >>>>> > We should move this to our wiki asap
> >>>>> >
> >>>>> > On 1/9/13 7:28 AM, "Gord Tanner" <gtan...@gmail.com> wrote:
> >>>>> >
> >>>>> > >Ideally the require paths should stay true to the following rules
> >>>>>(not
> >>>>> > >that
> >>>>> > >we follow them exactly now but we are close):
> >>>>> > >
> >>>>> > >1. should always start with cordova (in case we ever share a
> >>>>>require
> >>>>> > >framework)
> >>>>> > >2. should follow as close as possible to the folder structure.
> >>>>> > >
> >>>>> > >We don't really do this now (but we are close).  It is mainly to
> >>>>>help
> >>>>> with
> >>>>> > >navigation of the project from a require statement:
> >>>>> > >
> >>>>> > >     var foo = require('cordova/plugin/foo/submodule')
> >>>>> > >
> >>>>> > >Ideally I should be able to navigate to a file that lives in:
> >>>>> > >
> >>>>> > >     ~/cordova.js/plugin/foo/submodule.js
> >>>>> > >
> >>>>> > >But realistically we are probably going to see:
> >>>>> > >
> >>>>> > >    ~/cordova.js/plugin/foo/js/submodule.js
> >>>>> > >
> >>>>> > >Assuming we are dumping everything into a js folder here is the
> >>>>> "mapping"
> >>>>> > >off the top of my head:
> >>>>> > >
> >>>>> > >    var foo = require('cordova/plugin/foo')
> >>>>> > >    ~/cordova.js/plugin/foo/js/index.js
> >>>>> > >
> >>>>> > >    var foo = require('cordova/plugin/foo/ios')
> >>>>> > >    ~/cordova.js/plugin/foo/js/ios.js
> >>>>> > >
> >>>>> > >    var foo = require('cordova/plugin/foo/blackberry/qnx')
> >>>>> > >    ~/cordova.js/plugin/foo/js/blackberry/qnx.js
> >>>>> > >
> >>>>> > >What does a plugin (native and js code) folder structure look
> like?
> >>>>> > >
> >>>>> > >
> >>>>> > >On Wed, Jan 9, 2013 at 9:42 AM, Andrew Grieve <agri...@google.com
> >
> >>>>> wrote:
> >>>>> > >
> >>>>> > >> I'd like to take a first step towards moving plugin JS into
> >>>>>separate
> >>>>> > >>repos
> >>>>> > >> by first moving them around within cordova-js.
> >>>>> > >>
> >>>>> > >> Here is my proposal:
> >>>>> > >>
> >>>>> > >> Current structure:
> >>>>> > >>         lib/common/plugin/*.js
> >>>>> > >>         lib/$PLATFORM/plugin/*.js
> >>>>> > >>
> >>>>> > >> New structure:
> >>>>> > >>         plugin/$PLUGIN_NAME/js/common/*.js
> >>>>> > >>         plugin/$PLUGIN_NAME/js/$PLATFORM/*.js
> >>>>> > >>
> >>>>> > >> The require path will need to change. Going from:
> >>>>> > >>         cordova.require('cordova/plugin/FileTransferError')
> >>>>> > >> To:
> >>>>> > >>         cordova.require('plugin/file/FileTransferError')
> >>>>> > >>
> >>>>> > >>
> >>>>> > >> I'll obviously need to update the builder scripts accordingly.
> >>>>>The
> >>>>> idea
> >>>>> > >> here is that we:
> >>>>> > >>         1. "cordova plugin add" will copy files into a project's
> >>>>> plugins
> >>>>> > >> directory
> >>>>> > >>         2. "cordova build ios" will use the cordova-js packager
> >>>>>and
> >>>>> > >>pass it
> >>>>> > >> the plugin/ directory to use
> >>>>> > >>
> >>>>> > >> This will not involve changing how we export modules onto
> >>>>>namespaces
> >>>>> in
> >>>>> > >> common.js / platform.js. That will come next though.
> >>>>> > >>
> >>>>> > >>
> >>>>> > >> The resulting structure will look like:
> >>>>> > >>
> >>>>> > >> plugin/accelerometer/js/common/Acceleration.js
> >>>>> > >> plugin/accelerometer/js/common/accelerometer.js
> >>>>> > >> plugin/battery/js/common/battery.js
> >>>>> > >> plugin/compass/js/common/Compass*.js
> >>>>> > >> plugin/contacts/js/common/Contact*.js
> >>>>> > >> plugin/device/js/common/device.js
> >>>>> > >> plugin/geolocation/js/common/Coordinates.js
> >>>>> > >> plugin/geolocation/js/common/Position*.js
> >>>>> > >> plugin/globalization/js/common/Globalization*.js
> >>>>> > >> plugin/inappbrowser/js/common/InAppBrowser.js
> >>>>> > >> plugin/logger/js/common/logger.js
> >>>>> > >> plugin/logger/js/common/console-via-logger.js
> >>>>> > >> plugin/media/js/common/Capture*.js
> >>>>> > >> plugin/media/js/common/ConfigurationData.js
> >>>>> > >> plugin/media/js/common/Media*.js
> >>>>> > >> plugin/network/js/common/Connection.js
> >>>>> > >> plugin/notification/js/common/notification.js
> >>>>> > >> plugin/camera/js/common/Camera*.js
> >>>>> > >> plugin/echo/js/common/echo.js
> >>>>> > >> plugin/file/js/common/Directory*.js
> >>>>> > >> plugin/file/js/common/Entry.js
> >>>>> > >> plugin/file/js/common/File*.js
> >>>>> > >> plugin/file/js/common/Flags.js
> >>>>> > >> plugin/file/js/common/LocalFileSystem.js
> >>>>> > >> plugin/file/js/common/Metadata.js
> >>>>> > >> plugin/file/js/common/ProgressEvent.js
> >>>>> > >> plugin/splashscreen/js/common/splashscreen.js
> >>>>> > >>
> >>>>> >
> >>>>> >
> >>>>>
> >>>
> >
>

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