Well, I kinda have to demonstrate it, I am in proof of concept mode now.

I will at least elaborate on my disagreement ...

>> The building tool already is a requirement of every platform, no?
The build tool is currently only a requirement at 'package/release' time,
so it is a requirement of ours, but not our users.  My guess is that >75%
of people using Apache Cordova do not have cordova-js setup, they simply
use the pre-built versioned js file that comes with each major release.

Specifically, from Andrew's proposal, I am concerned with item 2:
>> 2. "cordova build ios" will use the cordova-js packager and pass it
>> the plugin/ directory to use

I don't think there is benefit in the added complexity of having all
plugins munged by the js packager before the output project is built, every
time the output project is built.

My original email was partially intended to buy time so I can (better)
formalize my ideas, and hopefully demonstrate exactly what I mean. Also, I
wanted to state that we need to talk more about it before we go hard.

The term 'kinda passive aggressive' IS passive aggressive.


On Wed, Jan 9, 2013 at 12:45 PM, Brian LeRoux <b...@brian.io> wrote:

> The building tool already is a requirement of every platform, no?
>
> Could you describe your solution Jesse? Saying you don't agree w/
> something but failing to back it up is kinda passive aggressive.
>
> On Wed, Jan 9, 2013 at 11:23 AM, Jesse <purplecabb...@gmail.com> wrote:
> > Andrew,
> > The approach you mention makes the cordova-js builder tool a requirement
> of
> > every platform.
> > I don't think this is the correct approach.
> >
> > I will be sharing my implementation soon, in my own branch.
> >
> >
> >
> > On Wed, Jan 9, 2013 at 11:10 AM, Shazron <shaz...@gmail.com> wrote:
> >
> >> +1
> >>
> >>
> >> On Wed, Jan 9, 2013 at 10:57 AM, Filip Maj <f...@adobe.com> wrote:
> >>
> >> > https://github.com/alunny/cordova-plugin-spec
> >> >
> >> >
> >> > We should move this to our wiki asap
> >> >
> >> > On 1/9/13 7:28 AM, "Gord Tanner" <gtan...@gmail.com> wrote:
> >> >
> >> > >Ideally the require paths should stay true to the following rules
> (not
> >> > >that
> >> > >we follow them exactly now but we are close):
> >> > >
> >> > >1. should always start with cordova (in case we ever share a require
> >> > >framework)
> >> > >2. should follow as close as possible to the folder structure.
> >> > >
> >> > >We don't really do this now (but we are close).  It is mainly to help
> >> with
> >> > >navigation of the project from a require statement:
> >> > >
> >> > >     var foo = require('cordova/plugin/foo/submodule')
> >> > >
> >> > >Ideally I should be able to navigate to a file that lives in:
> >> > >
> >> > >     ~/cordova.js/plugin/foo/submodule.js
> >> > >
> >> > >But realistically we are probably going to see:
> >> > >
> >> > >    ~/cordova.js/plugin/foo/js/submodule.js
> >> > >
> >> > >Assuming we are dumping everything into a js folder here is the
> >> "mapping"
> >> > >off the top of my head:
> >> > >
> >> > >    var foo = require('cordova/plugin/foo')
> >> > >    ~/cordova.js/plugin/foo/js/index.js
> >> > >
> >> > >    var foo = require('cordova/plugin/foo/ios')
> >> > >    ~/cordova.js/plugin/foo/js/ios.js
> >> > >
> >> > >    var foo = require('cordova/plugin/foo/blackberry/qnx')
> >> > >    ~/cordova.js/plugin/foo/js/blackberry/qnx.js
> >> > >
> >> > >What does a plugin (native and js code) folder structure look like?
> >> > >
> >> > >
> >> > >On Wed, Jan 9, 2013 at 9:42 AM, Andrew Grieve <agri...@google.com>
> >> wrote:
> >> > >
> >> > >> I'd like to take a first step towards moving plugin JS into
> separate
> >> > >>repos
> >> > >> by first moving them around within cordova-js.
> >> > >>
> >> > >> Here is my proposal:
> >> > >>
> >> > >> Current structure:
> >> > >>         lib/common/plugin/*.js
> >> > >>         lib/$PLATFORM/plugin/*.js
> >> > >>
> >> > >> New structure:
> >> > >>         plugin/$PLUGIN_NAME/js/common/*.js
> >> > >>         plugin/$PLUGIN_NAME/js/$PLATFORM/*.js
> >> > >>
> >> > >> The require path will need to change. Going from:
> >> > >>         cordova.require('cordova/plugin/FileTransferError')
> >> > >> To:
> >> > >>         cordova.require('plugin/file/FileTransferError')
> >> > >>
> >> > >>
> >> > >> I'll obviously need to update the builder scripts accordingly. The
> >> idea
> >> > >> here is that we:
> >> > >>         1. "cordova plugin add" will copy files into a project's
> >> plugins
> >> > >> directory
> >> > >>         2. "cordova build ios" will use the cordova-js packager and
> >> > >>pass it
> >> > >> the plugin/ directory to use
> >> > >>
> >> > >> This will not involve changing how we export modules onto
> namespaces
> >> in
> >> > >> common.js / platform.js. That will come next though.
> >> > >>
> >> > >>
> >> > >> The resulting structure will look like:
> >> > >>
> >> > >> plugin/accelerometer/js/common/Acceleration.js
> >> > >> plugin/accelerometer/js/common/accelerometer.js
> >> > >> plugin/battery/js/common/battery.js
> >> > >> plugin/compass/js/common/Compass*.js
> >> > >> plugin/contacts/js/common/Contact*.js
> >> > >> plugin/device/js/common/device.js
> >> > >> plugin/geolocation/js/common/Coordinates.js
> >> > >> plugin/geolocation/js/common/Position*.js
> >> > >> plugin/globalization/js/common/Globalization*.js
> >> > >> plugin/inappbrowser/js/common/InAppBrowser.js
> >> > >> plugin/logger/js/common/logger.js
> >> > >> plugin/logger/js/common/console-via-logger.js
> >> > >> plugin/media/js/common/Capture*.js
> >> > >> plugin/media/js/common/ConfigurationData.js
> >> > >> plugin/media/js/common/Media*.js
> >> > >> plugin/network/js/common/Connection.js
> >> > >> plugin/notification/js/common/notification.js
> >> > >> plugin/camera/js/common/Camera*.js
> >> > >> plugin/echo/js/common/echo.js
> >> > >> plugin/file/js/common/Directory*.js
> >> > >> plugin/file/js/common/Entry.js
> >> > >> plugin/file/js/common/File*.js
> >> > >> plugin/file/js/common/Flags.js
> >> > >> plugin/file/js/common/LocalFileSystem.js
> >> > >> plugin/file/js/common/Metadata.js
> >> > >> plugin/file/js/common/ProgressEvent.js
> >> > >> plugin/splashscreen/js/common/splashscreen.js
> >> > >>
> >> >
> >> >
> >>
> >
> >
> >
> > --
> > @purplecabbage
> > risingj.com
>



-- 
@purplecabbage
risingj.com

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