I think we should start testing plugins with cordova-android 4.1.1 as is
the lower required by Google to publish on Google play. If some plugin
doesn't compile then increase the engine version to next cordova-android.
In example, camera plugin doesn't compile with cordova-android 4.1.1.

For cordova-ios we should require at least 3.4.1 as is the version that
included the 64bit support, required by apple, not sure if they require a
newer version for some other reason now.


El 4 ene. 2017 2:52 p. m., "Filip Maj" <maj....@gmail.com> escribió:

> Sounds like a good idea, but how to go about doing it? We probably
> can't easily, for example, rule out older versions of iOS without
> someone testing with an old Xcode version.
>
> On Tue, Jan 3, 2017 at 5:15 PM, Shazron <shaz...@gmail.com> wrote:
> > Related: https://issues.apache.org/jira/browse/CB-6582
> > (almost 3 years old...)
> >
> > TLDR; we should update the engine tags, with as much granularity as
> > possible.
> >
> > I think we didn't do this because we don't actually know if it *doesn't*
> > work on an older version (since of course we don't test the current
> version
> > with older platform version) and didn't want to unnecessarily restrict a
> > user from installing it.
> >
> > We planned to pin core plugins to a cordova-lib version but we decided to
> > use engine tags in plugins:
> > https://github.com/cordova/cordova-discuss/blob/master/proposals/
> pinningAndVersioning.md
> >
> >
> > On Tue, Jan 3, 2017 at 12:26 PM, julio cesar sanchez <
> jcesarmob...@gmail.com
> >> wrote:
> >
> >> I have noticed that most of the plugins don't use the engine tags or
> have
> >> them set to cordova 3.0.0 or 3.1.0 which are very old.
> >>
> >> As we drop support for old iOS/Android versions when updating
> cordova-ios
> >> and cordova-android, what is our policy for iOS/Android versions
> support in
> >> plugins?
> >>
> >> Right now people can use the plugins on very old versions of iOS or
> Android
> >> despite we don't support them on the platforms, as the plugins engines
> are
> >> set to 3.0.0 or 3.1.0 on most of them.
> >>
> >> Should we start updating the engines to newer cordova versions? or even
> >> fine grain it to cordova-ios/cordova-android versions?
> >> I have noticed that we even have engines for iOS versions using
> apple-ios
> >> on the engine tag
> >> https://github.com/apache/cordova-plugin-wkwebview-
> >> engine/blob/master/plugin.xml#L35
> >> (but not sure if this really does something as the plugin can be
> >> installed/used in older iOS versions and what works or doesn't work is
> >> controlled in the code)
> >>
> >> Or just say that the old Android/iOS version is not supported by Cordova
> >> anymore if someone complains about a plugin not working?
> >>
>
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