Hi Alex, I did merge develop into rename for asjs repo locally, but not sure whether I can push it to the rename - let me know. Apart of that you have said that you need volunteers that check whether there are still places with dependencies to Flash. - What do you mean by that actually ? Do you mean making build on branches ? I did it by maven but not sure whether it is sufficient.
I did also use your rename branch with Moonshine and everything looks ok. I have also discovered that in the following locations for all modules "frameworks\js\projects\BasicJS\target\" we have swc - probably it should be excluded in the distribution package build for ant. Thanks, Piotr 2017-12-03 12:53 GMT+01:00 Piotr Zarzycki <piotrzarzyck...@gmail.com>: > In that place I think we should have Wiki page called: "How to download > IDE ready Royale framework" - or something similar. It should describe what > kind of package do we have and what people need to do in order to have SWF > output. > > I don't think we should have in the title word "binary package" - It > wasn't mean to me anything when I come up to Apache Flex project. I believe > there could be more people like me. > > Thanks, Piotr > > > 2017-12-03 8:22 GMT+01:00 Alex Harui <aha...@adobe.com.invalid>: > >> I'm going to try to reply to everyone else in this one post... >> >> Today, for folks just wanting to write an app with Royale, the nightly for >> "JSOnly" has everything you need to create JS output, but not SWF output. >> The nightly for the "FlexJS" package does not (and can never) bundle the >> Adobe playerglobal and airglobal needed to generate SWF output. The >> "FlexJS" nightly contains an Ant script to copy in the Adobe bits after >> you download them. >> >> And now, I am proposing to change this packaging so that the source zip >> will contain 3 folders representing the 3 repos (royals-compiler, >> royals-typedefs, royale-asjs) and without more fiddling, the JSOnly binary >> artifact will contain what is currently in the "JSOnly" nightly but in a >> royale-asjs folder and be otherwise ready to go for Flash Builder and >> other IDEs, and the "FlexJS" binary artifact will again require running an >> Ant script to position the Adobe bits. >> >> For these IDE users, SWF functionality is essentially something you choose >> early when deciding what package to download. I'm not sure how, under >> Apache rules, to create a binary artifact that is an add-in of the >> SWF-only bits. Binary artifacts are supposed to be the results of a >> compilation of a source package. I suppose we could create some sort of >> script that overlays the SWF-only bits over a JSOnly binary. >> >> Meanwhile, to answer Carlos's question, I think for Maven users you choose >> to get SWF output merely by adding the Adobe airglobal/playerglobal >> dependencies to your POM. These dependencies are in by default for the >> examples. Although it occurs to me that MDLExample shouldn't have them, >> so maybe I'll double-check that when I have time tomorrow. >> >> I will have limited time to work on this until tomorrow night. >> >> HTH, >> -Alex >> >> On 12/2/17, 1:14 PM, "omup...@gmail.com on behalf of OmPrakash Muppirala" >> <omup...@gmail.com on behalf of bigosma...@gmail.com> wrote: >> >> >On Dec 2, 2017 11:20 AM, "Piotr Zarzycki" <piotrzarzyck...@gmail.com> >> >wrote: >> > >> >As an application developer no. You are getting that package [1] and have >> >everything what you need to build app to swf an js. >> > >> >[1] >> >https://na01.safelinks.protection.outlook.com/?url=http%3A% >> 2F%2Fapacheflex >> >build.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7Caharui% >> 40adobe.co >> >m%7Cacd29e28cb594f6788fd08d539c9a8ff%7Cfa7b1b5a7b34438794ae >> d2c178decee1%7C >> >0%7C0%7C636478460681913302&sdata=84IVbhNcVYNkti7qeE%2B6VeEJ >> 7E8uDM0y9NDychV >> >bYvc%3D&reserved=0 >> >asjs/lastSuccessfulBuild/artifact/out/ >> > >> > >> >That's good to know. I should be able to use this in the npm package >> >right? >> > >> >Thanks, >> >Om >> > >> > >> > >> > >> > >> > >> > >> > >> > >> >Thanks, Piotr >> > >> >On Sat, Dec 2, 2017, 19:33 OmPrakash Muppirala <bigosma...@gmail.com> >> >wrote: >> > >> >> On Dec 2, 2017 9:08 AM, "Piotr Zarzycki" <piotrzarzyck...@gmail.com> >> >> wrote: >> >> >> >> Hi Om, >> >> >> >> Not sure what do you mean? We have it. You are downloading one zip file >> >and >> >> using it in IDE. >> >> >> >> >> >> >> >> Are we not downloading falcon, gcc etc separately? >> >> >> >> Thanks, >> >> Om >> >> >> >> >> >> >> >> Piotr >> >> >> >> On Sat, Dec 2, 2017, 17:30 OmPrakash Muppirala <bigosma...@gmail.com> >> >> wrote: >> >> >> >> > With this setup, can we have the binary release package all the >> >> > dependencies in one zip file? >> >> > >> >> > Thanks, >> >> > Om >> >> > >> >> > On Dec 2, 2017 8:25 AM, "Harbs" <harbs.li...@gmail.com> wrote: >> >> > >> >> > > I don’t have much to add. For me, the simpler, the better. The >> >> decisions >> >> > > should be to get the first release out as quickly as possible and >> >>make >> >> > our >> >> > > release process as easy as it can be so we can release often. >> >> > > >> >> > > > On Dec 2, 2017, at 2:00 PM, Piotr Zarzycki < >> >> piotrzarzyck...@gmail.com> >> >> > > wrote: >> >> > > > >> >> > > > I would also see in the develop Harbs >> >> > > > changes with namespaces before release, after your merge. >> >> > > >> >> > > I’ll try to finish that up tomorrow. >> >> > > >> >> > > >> >> > >> >> >> >> > > > -- > > Piotr Zarzycki > > Patreon: *https://www.patreon.com/piotrzarzycki > <https://www.patreon.com/piotrzarzycki>* > -- Piotr Zarzycki Patreon: *https://www.patreon.com/piotrzarzycki <https://www.patreon.com/piotrzarzycki>*