On Thursday, 12 December 2013 at 17:04:32 UTC, Manu wrote:
On 13 December 2013 02:28, John Colvin
<john.loughran.col...@gmail.com>wrote:
On Thursday, 12 December 2013 at 15:47:48 UTC, Jacob Carlborg
wrote:
On 2013-12-12 11:43, Manu wrote:
So, I'm a massive fan of music games. I'll shamefully admit
that I was
tragically addicted to Dance Dance Revolution about 10 years
ago.
Recently, it's Guitar Hero and Rock Band.
I quite like the band ensemble games, they're good party
games, and
great rhythm practise that's actually applicable to real
instrument
skills too.
I wouldn't agree with that, at least not for Guitar Hero. I
had issues
with the timing. When I played I tried to time the music, but
that didn't
work. Instead I had to time the screen to get any points.
As a lifelong musician this annoyed the hell out of me. The
whole
experience ends up like reading annoying flashy sheet music.
Low latency is
critical.
It is quite sad how few people seem to know how, or make the
effort to
setup their system properly, or know what the typical sources
of latency
are... or even that there's such a thing as latency in the
first place.
It's possible to make it near-perfect... but when I go to other
peoples
houses and try to play, it never is. And then I start fiddling
with their
AV system for an hour while everyone get's angry at me and
tells me it's
perfect, and have no idea what I'm fussing about >_<
You just described my life :p