On 13 December 2013 04:48, John Colvin <john.loughran.col...@gmail.com>wrote:
> On Thursday, 12 December 2013 at 17:04:32 UTC, Manu wrote: > >> On 13 December 2013 02:28, John Colvin <john.loughran.col...@gmail.com >> >wrote: >> >> On Thursday, 12 December 2013 at 15:47:48 UTC, Jacob Carlborg wrote: >>> >>> On 2013-12-12 11:43, Manu wrote: >>>> >>>> So, I'm a massive fan of music games. I'll shamefully admit that I was >>>>> tragically addicted to Dance Dance Revolution about 10 years ago. >>>>> Recently, it's Guitar Hero and Rock Band. >>>>> >>>>> I quite like the band ensemble games, they're good party games, and >>>>> great rhythm practise that's actually applicable to real instrument >>>>> skills too. >>>>> >>>>> >>>> I wouldn't agree with that, at least not for Guitar Hero. I had issues >>>> with the timing. When I played I tried to time the music, but that >>>> didn't >>>> work. Instead I had to time the screen to get any points. >>>> >>>> >>> As a lifelong musician this annoyed the hell out of me. The whole >>> experience ends up like reading annoying flashy sheet music. Low latency >>> is >>> critical. >>> >>> >> It is quite sad how few people seem to know how, or make the effort to >> setup their system properly, or know what the typical sources of latency >> are... or even that there's such a thing as latency in the first place. >> It's possible to make it near-perfect... but when I go to other peoples >> houses and try to play, it never is. And then I start fiddling with their >> AV system for an hour while everyone get's angry at me and tells me it's >> perfect, and have no idea what I'm fussing about >_< >> > > You just described my life :p > Hey, I hear you man! ;)