On 13 December 2013 23:06, Rikki Cattermole <alphaglosi...@gmail.com> wrote:
> On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: > >> Hi, I am experienced C++ programmer, recently switched to indie gamedev >> (1 title released commercially, another on the way). I am really interested >> in this for 2 reasons: >> 1) a chance to work with someone of your experience >> 2) as soon as it is possible (that would be D working on iOS) I would >> like to do a transition from C++ to D in our projects so new experience in >> D (and in the industry) is just perfect >> >> Please consider me! >> > > From the sounds of it, it'll be a community project so no worries, just > join in. > Have a talk with the GDC compiler guys about helping with ARM support and > getting on iOS. They could definitely use the help! > Although from my knowledge there probably will be issues with tool chain > not verified by Apple. > One step at a time :) It doesn't need to be released on the appstore, a running proof of concept would be a nice first step. Probably easier to start on Android though, and perhaps even more relevant these days.