On Friday, 13 December 2013 at 20:25:14 UTC, Jacob Carlborg wrote:
On 2013-12-13 18:11, Manu wrote:

I'd say there's a massive bias in games though since most gamedevs are windows users. Windows is the only real PC based market for games, and all the dev-tools for consoles are windows based too, so I guess it
stands to reason that you don't meet too many gamedev's with an
insatiable lust for Apple products.

Unfortunately most games suck on Mac OS X. I don't know if they're just badly coded, if it's the drivers or the OpenGL implementation. Many games that work perfectly fine at highest resolution and detail level on Windows is barley playable on low settings on Mac OS X. Only a few games are good on Mac OS X.

Notable is Witcher 2 which you can get for Mac for free if you already have PC version. And I agree it works worse than on Windows.

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