On Friday, 20 May 2016 at 13:16:32 UTC, Johan Engelen wrote:
On Friday, 20 May 2016 at 12:57:40 UTC, ZombineDev wrote:

As I said earlier, it would be best if can prevent the generation of long symbols in the first place, because that would improve the compilation times significantly.

From what I've observed, generating the long symbol name itself is fast. If we avoid the deep type hierarchy, then I think indeed you can expect compile time improvement.

Walter's PR slows down the compilation with 25-40% according to my tests. I expect that compilation would be faster if the whole process is skipped altogether.

MD5 hashing slowed down builds by a few percent for Weka (note: LDC machinecodegen is slower than DMD's, so percentage-wise...), which can then be compensated for using PGO ;-) /+ <-- shameless PGO plug +/

IIUC, your scheme works like this:
1. DMDFE creates a mangled symbol name
2. Create a MD-5 hash of thr symbol use the hash instead of the full name.

If minimal change in Georgi's almost trivial program w.r.t LoC (compared to e.g. Weka's huge codebase) increases compilation time from 1.5sec to 27sec, I can't imagine how slower it would take for a larger project.

We should cure root cause. Genetating uselessly large symbols (even if hashed after that) is part of that problem, so I think it should never done if they start growing than e.g. 500 bytes.

The solution that Steven showed is exactly what the compiler should do. Another reason why the compiler should do it is because often voldemort types capture outer context (local variables, alias paramters, delegates, etc.), which makes it very hard for the user to manually extract the voldemort type out of the function.


Reply via email to