"Nick Sabalausky" <a...@a.a> wrote in message news:i4rv1o$2fq...@digitalmars.com... > "retard" <r...@tard.com.invalid> wrote in message > news:i4rqp4$1eg...@digitalmars.com... >> Sun, 22 Aug 2010 17:50:06 +0200, Andrej Mitrovic wrote: >> >>> Quake 2 is a 13 year old game. :) >>> >> >> The original argument was that Java code is slow, no matter what you're >> trying to do. What kind of performance levels are you expecting? >> > > > Nobody said that. Java apps just tend to be slower than C/C++/D ones. > Strutting out a GPU-bound game that was well-known to run blazingly fast > on sub-GHz hardware in *software* rendering mode, and saying "Look it's a > few hundred fps on my multi-core" doesn't really do much to disprove that. >
Speaking of that, try running the Java one in software rendering mode, and compare to the original C/C++ one with software rendering on the same map and resolution.