"so" <s...@so.so> wrote in message news:pwaqudgwudpbcfibi...@forum.dlang.org... > On Thursday, 15 March 2012 at 19:35:15 UTC, Nick Sabalausky wrote: > >> As for other langauges: >> >> Lua is currently *king* for game scripting. It's used all over the gaming >> industry because it's fast and integrates with C very easily. Personally, >> I >> don't like it because it *is* a dynamic langauge. But if you're looking >> for >> a dynamic language, well, then there's that. > > Not just because i am looking for, how would you code a customizable ui > (wow ui for example) without an interpreter? You got no other options > AFAIK when it comes to customizable stuff. >
Anything an interpreter can do, a compiler can do. And dynamic typing doesn't have anything to do with interpreted vs compiled anyway.