On Thursday, 15 March 2012 at 22:37:12 UTC, Manu wrote:
Do you expect users to be modifying the scripts in the retail release?Surely scripting is still for what it has always been for, rapid iteration/prototyping during development.
You need to be able to do both.
You only need the compiler as a part of the games asset-pipeline.
That is the biggest and (only :) ) blocker.