On Wednesday, 4 July 2012 at 10:54:41 UTC, deadalnix wrote:
I do agree with that. However, the current proposal have the same drawback but on the code that use the range.

Both solutions are messy IMO.

What is error-prone in current client code?

If particular algorithm wants to take advantage of a potential speed-up, it may decide to check whether hasConsume!Range, and call consumeFront instead of front + popFront. Nobody is obliged to do so.

The only problem I can see is potential code duplication, which is lower priority in performance-critical part of code, IMO.

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