On Sun, May 4, 2008 at 9:04 AM, Jared M. Spool <[EMAIL PROTECTED]> wrote:
> > On May 3, 2008, at 7:49 PM, Andrei Herasimchuk wrote: > > Sorry Jared, unless you cite people who've told you otherwise, I'm not > > buying it. I've never heard anyone in the software industry ever make the > > claim they makes things complicated on purpose. > > > > Sorry to break it to you Andrei, but just because *you* haven't seen it > doesn't mean it doesn't exist. :-) > > I'll chime in and say I know a smaller company that builds community software that follows this model, sort of. They don't intentionally make things obscure, they just don't make efforts to make it easy. It seems to me that any moderately feature-rich software will inherently evolve towards complexity, so unless efforts are made to keep it simple and usable, it will naturally become difficult and arcane. The thing is, lots of software is built with an engineering mindset, where complexity is not necessarily seen as a bad thing (or even recognized as complex). So lots of software has been built that is complex by default, in a sense. And some companies do recognize this and rather than investing in design and usability, they use it as an opportunity for revenue, sometimes the only source of revenue. --Ambrose ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help