Some-time lurker, first-time poster.  Haven't commented before because I'm
not a UX professional.  But with 15 years of strategy experience consulting
to large and small companies and as entrepreneur, I'll wade in here.  My
apologies for botching any protocols and being long-winded.

Chad, perhaps the work we did was rare, but I used to help lead a consulting
practice that combined business strategy with interface design.  We
addressed the question:  "How can we maximize profitable growth while also
creating outstanding multi-channel user experiences?"

To answer this, we needed to know a bunch of things, including: Which
customers and prospects should we prioritize?   How do customers become
aware of, research, buy and use our products and our competitor's products
(or similar products, if we're designing for a launch)?   What roles do
different interfaces play at the different points in this buying process,
both individually and in concert with other interfaces?  At which points do
customers and prospects fall out of this process and where is the upside for
improving it?   How can a different marketing mix and better-designed
experiences within and across channels capture more upside?

In some cases, these issues could be answered qualitatively.  However, the
larger the dollars involved (or the larger the inter-departmental
disagreement about direction), the more important it was to quantify these
issues and do "real" analysis.

This work highlighted lots of potential areas for improvement.  We'd
prioritize plotting the potential improvements on a matrix with company
value on one axis and customer value on the other.  We'd sequence
implementation by which changes would have the most upside for the company
(such as on short-term acquisition rate or long-term profitability) and were
positive or at least neutral to customers, as well as the changes that would
have the biggest upside for creating great customer experiences and were
positive or at least neutral to the company (such as cost, speed and
feasibility of implementation).

To David's point about narratives: In order to align decision-makers across
departments such as marketing, sales, user design, development, strategy,
market research, etc., we created before-and-after narratives of the
customer experience, highlighting areas of customer pain and profit upside.

BTW, these were projects in which the broader competitive strategy (such as
R&D, the company's product mix, location of manufacturing, mergers and
acquisitions, etc.) was typically fixed, although at times we were
addressing those issues, too.  In any case, we'd ask our clients what issues
were expected to be fluid and which were fixed to set the context and not be
whacked by too many unexpected surprises.


On Mon, Jan 5, 2009 at 4:45 PM, Robert Hoekman Jr <rob...@rhjr.net> wrote:

> >
> > Wilken's Law:
> > The effectiveness of research is inversely proportional to the
> > thickness of its binding.
> >
>
> I couldn't agree more. In fact, Gladwell's book Blink even backs up this
> idea.
>
> Back to the topic now ...
>
> -r-
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