You have to understand also the engineers perspective. From their
perspective they are the most important part of the process, without
them there would be no product just fresh air. So they feel they own
it in a way. Underneath the interface is a whole different world of
complexity. If an interface designer comes up to their desk while they
are working and tells them "I think the "ok" button needs to be more
over to the left so the user doesn't get confused", its like a voice
from another plant. Add on top of this the pressure of scrum or a
difficult project that is make or break on a technical level and you
won't get a look in.
With good product management this should never happen but the way
things are going with shorter and shorter development cycles and its
associated pressures this type of situation is inevitable.
My advice is to wait around, cut your teeth abit more and when your in
a more senior position use what you are going through now as a way of
improving things for everyone, user, engineer and yourself.
On 26 Jan 2009, at 01:10, Angel Marquez wrote:
I think that is great advice. I like it. But their are some enormous
A-holes
that engineer.
I think every department should have one person from another
department on
that team as a liaison. The last four or so gigs I've had have been on
engineering teams and it is not my background. What brought me to it
is that
as a designer you hit road blocks when someone says 'You can't',
'Don't',
etc...
It is often b*ll sh*t and the engineers are operating behind a
curtain like
the wizard of OZ.
With the last PM I worked with I said 'if you can explain it we can
make it
happen.'
I don't think a good engineer says it cannot be done. I've also
worked with
stellar engineers and I always make it a point to ask what is a good
deliverable for you (why) and the good ones have sent me exactly
what they
want and why they want it that way. The others riddle off reasons
why they
are of a superior breed and the like, they usually couldn't engineer
their
way out of a wet paper bag...
On Sun, Jan 25, 2009 at 5:00 PM, Janna Hicks DeVylder <ja...@devylder.com
>wrote:
In work environments like this, I have found that forcing our
discipline
into the process is the least effective... the "you MUST work with
us"
mantra will fall on deaf ears.
As a User Centered Design graduate I find it quite irritating to be
working in an environment where engineers run everything.
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