Yes, I recommend the Chion text too!  I referred to it often in a course on
sound editing I taught at California Design College a couple years ago.  The
terms are helpful, because they are conceptual, and entirely unique to
sound, whereas some theorists will try to adapt language from other
disciplines, that doesn't really work in this space.
Good luck,

Tim Stutts
Interaction Designer / Sound Designer
www.sound-interactions.com

On Tue, Jan 27, 2009 at 6:03 AM, neil noakes <n...@socialfabric.co.uk>wrote:

> i'd recommend reading this book by Michel Chion.
> http://www.amazon.co.uk/Audio-Vision-Sound-Screen-M-Chion/dp/0231078994
>
> although it is conceived as a response to the use of sound in film
> there is strong cross over to interactive media. the critical
> discussion touches on innate human factors and perception which will
> will give you a decent understanding of the cognitive processes at
> play.
>
> hth
> n
>
> 2009/1/27 Angel Marquez <angel.marq...@gmail.com>:
> > http://www.designingforinteraction.com/toc.html
> > Page 51.
> >
> > On Mon, Jan 26, 2009 at 4:40 PM, Dan Saffer <d...@odannyboy.com> wrote:
> >
> >> Good article by Paul Robare and Jodi Forlizzi in the recent issue of
> >> Interactions magazine: "Sound in Computing: A Short History" if you can
> >> track it down.
> >>
> >> Dan
> >>
> >>
> >>
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