interesting thread..

one of the things that I find most different with sound as an
interactive element is the way it is experienced in relation to
itself.. its waaay relative
let me explain: because sound is a time based medium and must be
listened to over time to be comprehended, it's hard to talk about
sounds without using them - see John Cage for a good quote here.

and, its very difficult to assign absolute meaning to a sound, (at
least compared to ow it is for vision)

that being said, during an interesting conversation with Danny
Stillion last october about designers and he pointed out that their
studio had identified that interaction designers tend to use a
"large internal sound palette" when describing experiences..
(imagine the zzzzt! of an accordion pane closing)

also - at chi last year  there was a sonic interaction design
workshop (didn't go sorry) but there seems to be a wiki with papers
here

http://www.cost-sid.org/wiki/CHIprogram

and there seems to be a working group looking at the "Perceptual,
cognitive, and emotional study of sonic interactions"

"The activity focuses on extending information and valuable
resources (including bibliography, guidelines, methods, and
workbenches) on experimental scientific findings about human sound
reception in interactive contexts. Research on new experimental
paradigms such as neurosciences, ergonomical and psycholinguistic
studies will be a stimulating challenge. Basic research will be
included as well in these activities, promoting paper publication and
dissemination."

sounds pretty heavy... but could be fruitful.

ohyeah - @Anya, I'd be super keen to try out the auditory menu in
vancouver!

ok - back to the sound of people's feet sticking to the asphalt.


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=37669


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