On Mon, Mar 2, 2009 at 7:02 AM, Todd Zaki Warfel <li...@toddwarfel.com> wrote:
> I think one of they keys here is that Andrei's perspective on prototyping is
> very different from the majority. That's not to say it's strictly right or
> wrong, but I find it a bit myopic, narrow, and shortsighted. It seems to be
> very 37signals—this is the way we do it and it's really the only way that
> matters.

Hi Todd,

I'm probably the polar opposite of Andrei's "if it don't move, it
ain't a prototype" view... to me, if it is a representation of a
concept used for communication purposes, then it's a prototype. To
avoid confusing people, I usually apply the word only to visual
constructs - wireframes, whitesites, pixel-perfect Photoshop
masterpieces, three lines scrawled on the back of a napkin,
architectural blueprints, a storyboard that illustrates a process
flow. If it's a thing that shows stuff, rather than being stuff
itself, then it's a prototype - regardless of what I might use to
create it.

I grant that Andrei's mileage may vary.

Best regards, Andrew

-- 
---
Andrew Boyd
http://uxaustralia.com.au -- UX Australia Conference Canberra 2009
http://uxbookclub.org -- connect, read, discuss
http://govux.org -- the government user experience forum
http://resilientnationaustralia.org Resilient Nation Australia
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