Jared Spool offered: "One way to think about it is that, most of the time, interaction design succeeds if the user doesn't learn anything in the process and instructional design succeeds if they do."
I agree, to a point: Interaction design succeeds when the user doesn't have to expressly learn to use the tool they are interacting with, and instructional design (for online learning) succeeds in part when the interaction design is effective. For technology-based learning, interaction design is a necessary function of success. Sound pedagogical design for a learning experience does not guarantee success. IxD is part of the ID process, whether the instructional designer takes responsibility for it or the developers take responsibility for it. At some point, IxD is paramount to learner success in interacting with the instructional interface. Poor usability (weak IxD) distracts the learners from the goals and objectives of the instructional experience, thus poor IxD directly influences the success of ID. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43988 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help