> Yes, that's the goal. "Synchronous" DMA means that we wait for the card > to idle after submitting each DMA pass, rather than going on to do other > things and polling or handling interrupts to check for completion of the > DMA transfer. Synchronous operation isn't meant to be fast, it's just a > first step in testing that we are submitting the DMA pass correctly. That's exactly what I thought. Good, I am not that dumb... Probably eventually I'll grow smart enough to join the team:) Any estimations on speedup we'll get in glxgears?
> Sure. Let us know if you experience a lockup again. There will be some > big changes coming in the drm in 0-0-4 soon, so it's likely to be a bit > unstable for a while. COOL. My laptop is eager to be crashed by new snapshots. Just announce GART or asynchronous DMA - and it is yours. BTW, it was mentioned it was easy to enable 2D acceleration back. Is it true? Can it be done in snapshots (by checking this illustrious pATI->directRenderingEnabled). So people could use snapshot drivers in everyday life - without restarting X... Also, just one question - if I set in XF86Config Modes "1280x1024" "800x600" - could I have DRI enabled in 800x600 (switching by Alt+"Gr-") - though I don't have enough video RAM for 1280x1024? Cheers, Sergey _______________________________________________________________ Have big pipes? SourceForge.net is looking for download mirrors. We supply the hardware. You get the recognition. Email Us: [EMAIL PROTECTED] _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel