> > That's what I have now. 1280x1024 16bpp. And able to run OpenGL apps > > perfectly. > I assume you're referring to Window here, right? I don't think the > current cvs will enable DRI at this resolution yet. Well, I run it with DRI/Linux+XFree4.2.0. My screen resolution is 1280x1024 16bpp:
Subsection "Display" Depth 16 Modes "1280x1024" "1024x768" "800x600" And I do have DRI working for me. Surprise?:) > Do you have an AGP card? With an AGP card, you have plenty of space for Yes I do have AGP 2x in my laptop Mobility. > textures in AGP, so 1280x1024 should be useable with 8M of card memory. But not in 24bpp:( > Are you saying that in Windows you can have a 1280x1024 desktop, but > cstrike will only run at a max of 1024x768? That would be possible on a > PCI-only card with dynamic buffer allocation. In LINUX I have 1280x1024 desktop and run cstrike in 1024x768 (using wine from Transgaming, sure). 16bpp, naturally. Sergey ------------------------------------------------------- This sf.net email is sponsored by: Jabber Inc. Don't miss the IM event of the season | Special offer for OSDN members! JabConf 2002, Aug. 20-22, Keystone, CO http://www.jabberconf.com/osdn _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel