On Mon, 2002-07-01 at 12:51, Keith Whitwell wrote: > tchiwam wrote: > > > > > > On 29 Jun 2002, Michel [ISO-8859-1] Dzer wrote: > > > >>On Fri, 2002-06-28 at 11:20, tchiwam wrote: > >> > >>> This might belong to Mesa people or here (But I haven't found yet > >>>the right Mesa people) > >>> > >>[EMAIL PROTECTED] would be better than here. > >> > >> > >>>My machine is a PPC-7400 running Linux built from gcc-3.1, for some reason > >>>when I use DRI the GL_LINE_STRIP (and other lines) do not change color and > >>>stay black. the thing can be easily seen in gltron on that hardware, if > >>>you win the game move the mouse to get under the driving plane when > >>>texture is OFF, normally the grid should be visible (blue). > >>> > >>>I ran my OpenGL programs and had experienced the same trouble > >>> > >>>glBegin(GL_LINE_STRIP); > >>>glColor3f(1.0,1.0,1.0); > >>>glVertex2f(0.0,1.0); > >>>glColor3f(1.0,0.0,1.0); > >>>glVertex3f(1.0,1.0,0.5); > >>>glEnd(); > >>> > >>>no lines would show unless I would draw something in the > >>>foreground/background and glTranslate it and the lines are black ... > >>> > >>Can you try current DRI CVS and report to the above list if the problem > >>is still there? > >> > >> > > > > This will have to wait a while for me, end of next week maybe. > > Philippe > > You can also download precompiled binary snapshots from the dri tree from > dri.sf.net.
So there are binary snapshots for PPC? ;) -- Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel