On 29 Jun 2002, Michel [ISO-8859-1] Dänzer wrote:
> On Fri, 2002-06-28 at 11:20, tchiwam wrote:
> >
> > This might belong to Mesa people or here (But I haven't found yet
> > the right Mesa people)
>
> [EMAIL PROTECTED] would be better than here.
>
> > My machine is a PPC-7400 running Linux built from gcc-3.1, for some reason
> > when I use DRI the GL_LINE_STRIP (and other lines) do not change color and
> > stay black. the thing can be easily seen in gltron on that hardware, if
> > you win the game move the mouse to get under the driving plane when
> > texture is OFF, normally the grid should be visible (blue).
> >
> > I ran my OpenGL programs and had experienced the same trouble
> >
> > glBegin(GL_LINE_STRIP);
> > glColor3f(1.0,1.0,1.0);
> > glVertex2f(0.0,1.0);
> > glColor3f(1.0,0.0,1.0);
> > glVertex3f(1.0,1.0,0.5);
> > glEnd();
> >
> > no lines would show unless I would draw something in the
> > foreground/background and glTranslate it and the lines are black ...
>
> Can you try current DRI CVS and report to the above list if the problem
> is still there?
>
This will have to wait a while for me, end of next week maybe.
Philippe
-------------------------------------------------------
This sf.net email is sponsored by:ThinkGeek
Welcome to geek heaven.
http://thinkgeek.com/sf
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel