> I've just tried two glxgears at the same time and I am seeing utterly > strange behaviour with two glxgears running, where sometimes if I move one > it will leave bits of gears behind (sometimes a whole frame), and sometimes > corrupt my desktop background image (and I mean really corrupt; not a > redraw error) with bits of white, indicating a write into an off screen > area; the bitmap is tiled and if I refresh the whole desktop the corruption > shows up in all of them; I have to upload a new background image to make it > go away.
This is the cliprect issue... > Also if I leave them still only one of the glxgears windows will animate at > once; a bit of animation from one, with nothing from the other, and so on > back and forth pretty much randomly (at first I thought it might be related > to window focus, but it's not). This is just coarse scheduling granularity - it's always been like that. Keith ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Caffeinated soap. No kidding. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel