On Thu, 2 Jan 2003, Ian Romanick wrote: > Daniel Vogel wrote: > > i tried it again with the last couple of updates and it does load and > > run i can configure it but it did freeze apon loading a level > > i also noticed ut2k3's log full of > > > > Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock) > > (if anyone wants the full log let me know) > > > > > > I think it is related to the lack of either ATI_texture_env_combine3 or > > NV_texture_env_combine4. ATI_texture_env_combine3 should be an easy > > extension to add to DRI though I'll add an ugly fallback for the next patch. > > I doubt it explains any lockups. > > Adding ATIX_texture_env_combine3 has been (somewhere near the bottom) of > my TODO list for quite some time now. I think this moves it up at least > a couple positions. :) > > The only problem is that this extension is an "X" extension, and isn't > listed in the extension registry. The net result is that the enums for > it aren't in the "standard" glext.h file. I know that Brian hasn't > wanted to hand-edit glext.h in the past, but perhaps an exception could > be made? Either that or perhaps would could collectively prod ATI into > posting the extension to the registry. :)
I was looking at this today also and it looks like ATI promoted it to ATI_ from ATIX_ (spec. is dated 8/1/02): http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_texture_env_combine3.txt But as you say, it's still not in the registry or glext.h yet. BTW, the same goes for S3_s3tc if we ever get permission to implement texture compression. Some older apps look for that instead of EXT_texture_compression_s3tc, e.g. Quake 3. -- Leif Delgass http://www.retinalburn.net ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel