> The only problem is that this extension is an "X" extension, and isn't
ATI recently promoted it to ATI_texture_env_combine3. > listed in the extension registry. The net result is that the enums for > it aren't in the "standard" glext.h file. I know that Brian hasn't > wanted to hand-edit glext.h in the past, but perhaps an exception could > be made? Either that or perhaps would could collectively prod ATI into > posting the extension to the registry. :) FWIW, the spec can be found on ATI's webpage. http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_texture_env_combine 3.txt I CC'ed the folks at ATI listed under contacts. It definitely were nice to see ATI_texture_env_combine3's tokens being part of the standard glext.h file as I manually had to add them myself as well :) A bit unrelated: > > Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock) > > (if anyone wants the full log let me know) On OS X 10.2.3 this is caused by glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_COLOR ); which AFAICT should be legal if ARB_texture_env_combine is exposed or the OpenGL version is at least 1.4. Am I missing something? I don't have a Linux machine to verify that this is the reason for the GL_INVALID_ENUM on Linux. -- Daniel, Epic Games Inc. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel