On Tue, 13 Jan 2004 14:38:37 +0100
Michel Dänzer <[EMAIL PROTECTED]> wrote:

> On Mon, 2004-01-12 at 17:44, Michel Dänzer wrote:
> > 
> > There are still minor problems, e.g. in the xscreensaver endgame hack, 
> > but those might be related to colour material (known to horribly break 
> > trackballs, e.g.).
> 
> The funny thing about the problem in endgame is that it's much less
> severe if run as
> 
> R200_DEBUG=state /usr/lib/xscreensaver/endgame 2>/dev/null
> 
> as opposed to just
> 
> /usr/lib/xscreensaver/endgame

A timing problem? Then maybe the old lockup workaround for radeon would
solve this. It put a "wait for 3D idle" on the command queue before
emitting the state. It's a performance hit though. Even if it's not
adopted as final solution it could prove that these problems are caused
by emit_state oddities (or maybe not ;-).

> 
> ...
> 
> 
> -- 
> Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
> Software libre enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer


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