On Tue, 13 Jan 2004 14:38:37 +0100 Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Mon, 2004-01-12 at 17:44, Michel Dänzer wrote: > > > > There are still minor problems, e.g. in the xscreensaver endgame hack, > > but those might be related to colour material (known to horribly break > > trackballs, e.g.). > > The funny thing about the problem in endgame is that it's much less > severe if run as > > R200_DEBUG=state /usr/lib/xscreensaver/endgame 2>/dev/null > > as opposed to just > > /usr/lib/xscreensaver/endgame A timing problem? Then maybe the old lockup workaround for radeon would solve this. It put a "wait for 3D idle" on the command queue before emitting the state. It's a performance hit though. Even if it's not adopted as final solution it could prove that these problems are caused by emit_state oddities (or maybe not ;-). > > ... > > > -- > Earthling Michel Dänzer | Debian (powerpc), X and DRI developer > Software libre enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------ __\|/__ ___ ___ ------------------------- Felix ___\_e -_/___/ __\___/ __\_____ You can do anything, Kühling (_____\Ä/____/ /_____/ /________) just not everything [EMAIL PROTECTED] \___/ \___/ U at the same time. ------------------------------------------------------- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel