On Mon, Feb 23, 2004 at 01:38:34PM +0100, Felix Kühling wrote: > > span files have the software stuff and pixel files have some AGP > > glReadPixels() stuff but I think it's disabled (maybe broken?). The span > > stuff is straightforward to add because there are some templates. > > If the span stuff is all that's needed then it should be working.
I think so. The SetBuffer() function in there should take care of buffer selection for all software reading and writing operations. -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id56&alloc_id438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel