On Mon, Feb 23, 2004 at 01:38:34PM +0100, Felix Kühling wrote:
> > span files have the software stuff and pixel files have some AGP 
> > glReadPixels() stuff but I think it's disabled (maybe broken?). The span 
> > stuff is straightforward to add because there are some templates.
> 
> If the span stuff is all that's needed then it should be working.

I think so. The SetBuffer() function in there should take care of buffer 
selection for all software reading and writing operations.

-- 
Ville Syrjälä
[EMAIL PROTECTED]
http://www.sci.fi/~syrjala/


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