Felix Kühling wrote:
On Tue, 24 Feb 2004 14:01:39 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:


Felix Kühling wrote:

On Tue, 24 Feb 2004 19:33:16 +0100
Felix Kühling <[EMAIL PROTECTED]> wrote:



On Tue, 24 Feb 2004 09:56:29 -0700
Brian Paul <[EMAIL PROTECTED]> wrote:



Gregory Davis wrote:

[snip]



Greg Davis

In the savage driver, after the calls to _swrast_allow_pixel/vertex_fog(), put in corresponding calls to _tnl_allow_pixel/vertex_fog() and see what happens.

I just tried this. Now there is no fog at all in tuxracer.


But fog looks ok in flightgear now. So this fix is ok but there's
probably another problem with fog in tuxracer. With Mesa 5.0 (on the
savage-2-0-0-branch) fog was ok in tuxracer too.

I don't have tuxracer handy - I'll have to download it later. Do you happen to know which fog mode is used, and if the GL_FOG_HINT is set?


I don't know which fog mode it uses. The Savage driver can only do
vertex for ATM. I tried --fog-fastest and --fog-nicest in flightgear,
both looked the same.

I think I've fixed the problem. Update from Mesa CVS and try again.


-Brian



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