In the absence of much activity on the user list I come for assistance here,
I fail miserably in my first attempt to write a direct rendering client. I think DRI is properly installed on my system, at least glxinfo confirms Direct rendering: Yes. As a first step I just want to draw a trangle in a window. My program initializes all kind of things but when it comes to make something current I get probably confused between all contexts and windows/drawables or missed some vital step. Is there anywhere a tutorial that tells me how to write a DRI client program (not how to compile and install DRI) or a very simple program that I could have a look at. Appreciate any pointers. Enno Fennema ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel