In the absence of much activity on the user list I come for assistance
here,

I fail miserably in my first attempt to write a direct rendering client.
I think DRI is properly installed on my system, at least glxinfo
confirms Direct rendering: Yes.

As a first step I just want to draw a trangle in a window.
My program initializes all kind of things but when it comes to make
something current I get probably confused between all contexts and
windows/drawables or missed some vital step.

Is there anywhere a tutorial that tells me how to write a DRI client
program (not how to compile and install DRI) or a very simple program
that I could have a look at.

Appreciate any pointers.
Enno Fennema


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