On Thu, 2009-05-14 at 10:35 +0200, Enno Fennema wrote:
> 
> Now, if I may, back to my immediate problem.

It might have been a good idea to start with that in the first place. :)

> I have a program that runs perfectly when passing False as 4th
> argument to glXCreateContext. glXIsDirect confirms I got an indirect
> rendering context.
> 
> When passing True the call to glXCreateContext succeeds, glXIsDirect
> returns GL_TRUE but glXMakeCurrent fails.
> 
> I thought and see confirmation for that thought in some of your
> comments that that should not happen. Correct ?

It depends on the arguments to glXMakeCurrent. E.g. if the drawable is a
pixmap, that isn't supported without DRI2.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer

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