ok - I still think there is an issue - maybe with really short line 
segments?  this program causes a huge jump in position and accelleration..

http://pastebin.com/97YFUnsM

(around line 1064)

That is with strait G64.  If I do a G64P.010 - it runs much further 
through the program - almost 3/4 or so before it fails

(whole program)
http://electronicsam.com/images/KandT/testing/stellabee1.ngc

no realtime errors on any runs...
sam



On 12/01/2013 11:33 AM, sam sokolik wrote:
> wow - more testing - so far - it looks like the constraint violations
> are from the realtime issuses..  running 1khz on this computer is not
> showing the errors I was seeing
>
> It really is quite awesome.  The performance improvment over the current
> tp is pretty substantial..
>
> Still testing
> sam
>
>
> On 12/01/2013 10:45 AM, sam sokolik wrote:
>> ok - those blends make sense (other than I don't know why they are
>> parabolic) as those segments are longer..
>>
>> sam
>> On 12/01/2013 10:12 AM, sam sokolik wrote:
>>> ok - a little more testing (just a little)
>>>
>>> I wonder if what I am seeing is caused by realtime errors.. I was
>>> running 5khz thread which is on the edge on this computer.  when I went
>>> to 1khz it obeyed constraints..
>>>
>>> There are a few blends(large) that look odd to me - you can see it here
>>>
>>> http://imagebin.org/279832
>>>
>>> sam
>>>
>>> ps - if the previous failure was caused by missed realtime - I wonder if
>>> that needs to be figured into things.  (if a realtime target is missed -
>>> the machine should not go wonky)
>>>
>>> sam
>>>
>>>
>>>
>>>
>>> On 11/30/2013 04:52 PM, Robert Ellenberg wrote:
>>>> I'm looking into it now, but I think it's an optimization issue. I'm
>>>> exporting position, velocity, and acceleration data through sampler now, so
>>>> it's easier to identify small blips in velocity. With smoothing enabled,
>>>> there shouldn't be any significant blips in velocity on the spiral example.
>>>>
>>>>
>>>> On Sat, Nov 30, 2013 at 5:24 PM, sam sokolik <[email protected]> 
>>>> wrote:
>>>>
>>>>> I pulled it yesterday. mid day or so..   I will try to get a halscope
>>>>> tonight (and check to see if I have the latest git)
>>>>>
>>>>> what are your thoughts on the spiral velocity?
>>>>>
>>>>> sam
>>>>>
>>>>>
>>>>>
>>>>> On 11/30/2013 01:41 PM, Robert Ellenberg wrote:
>>>>>> That's an interesting result. I just ran 3D Chips myself with my test
>>>>>> config (tests/trajectory-planner/circular-arcs) and it didn't have that
>>>>>> hiccup. However, I had an issue a few commits back that looked like that.
>>>>>> It happened when a segment switched from parabolic blending to arc
>>>>>> blending. I fixed it by adding the split-cycle check during parabolic
>>>>>> blends, so that we shouldn't get to the end of a segment without knowing
>>>>>> exactly when to stop. Are you running the latest code? I pushed an update
>>>>>> recently, so that might make a difference. Also, could you upload a
>>>>>> screenshot of the spiral code HAL scope?
>>>>>>
>>>>>> There's another possible cause: I found a possible error with one of my
>>>>>> formulas in the tpCreateBlendArc at lines 768-774.  It will be a simple
>>>>> fix
>>>>>> I think, so I should have updates by tonight. Thanks for the feedback!
>>>>>>
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