2011/12/17 andy pugh <[email protected]>:
> On 17 December 2011 20:16, Michael Haberler <[email protected]> wrote:
>> actually it probably can go into a kinematics module, like below
>
> Ideally you would pick up 3 fiducial marks and do a full 3D tilt and
> rotation compensation.
> (There already is a kins which corrects for somebodies twisted machine frame)
>

Andy, there is one _huge_ drawback of this approach:
it assumes that surface is totally flat, which is not the case in vast
majority of situations.

PCB and other material can be curved by fractions of mm, which cannot
be noticed with naked eye, but make a huge difference in the final
result.

Viesturs

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