On 8 December 2013 17:21, Charles Steinkuehler <char...@steinkuehler.net> wrote:
>> I disagree. G-code works in idealised cartesian space, and the output >> should be idealised cartesian too. > > Then why, exactly, are there all the various coordinate offsets > (including rotation around Z) already available? :) They still maintain an orthogonal coordinate system (I am not clear if what you want to do does). They modify the coordinate system, but with data provided by the G-code, not external data. The R value is passed through from the G-code interpreter to the motion system (I think). This also probably explains why only one rotation is available. -- atp If you can't fix it, you don't own it. http://www.ifixit.com/Manifesto ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users