Carsten wrote: > personally, as an intermediate-step i'd like to simply be able to > modify the FILL of an image (or text object) so the FILL can be > transformed (we need to be able to disable tiling for images). > this will then allow for us to provide transformed image data but > within a rect - allowing us to worry about events later but get the > benefits of the visual elements now.
I've already done all this. No need to 'disable tiling', that's what the fill-spread modes are for. Recall the shaped-gradient I once sent? Same thing.. except that here we take into account borders and hq down scaling (for the software engines). The gl engine is still a problem - if one wants to do things strictly with gl - since I need code to render to a texture buffer (though it may be possible to use a quad mesh or some such?). > yup. you can convert a scale + rotate INTO a transform matrix, > but not the other way around (easily). Not difficult - it's impossible in general.. and much depends on the order one wants the transforms to be applied. jose. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel