Dave wrote: > Hi all, > Just two words to make you inform the new edje_editor status. > I have now reach a first stable version of the patch to edje > (bugzilla #294). In my opinion this version is ready > to be committed to the edje cvs, but I didn't get any devs > opinion :(
At this point, since you're starting to dwelve further and further into things, you'd likely want edje's maintainer to give feedback - and that would be Carsten.. who seems to be very busy at the moment. Tilman and Brian Mattern might also be able to help, though Brian is likely too busy with his physics studies. I don't think any 'issues' with your work would be ones of people thinking that the code might not be 'good enough' or whatnot, but rather wether it should be part of edje, or wether it might have problems being completed satisfactorily (due to edje internals being what they are), and those kinds of things. Maybe you could take a tentative look into what issues you might run into as you try and advance things further? eg, what happens if you try to implement adding/removing parts, what happens if you try to implement editing an animated edje (tweened images or whatnot), what do you do about transitions, programs, etc, etc. jose. _____________________________________________________________ Click here for free information on how to become certified as a project management professional. http://thirdpartyoffers.juno.com/TGL2121/fc/Ioyw6i3oHL9blk6iCm4AHbsWPGuBxwWRbzYSujWrgU59LEik6nEIa8/ ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel