2008/8/2 Nick Hughart <[EMAIL PROTECTED]>:
> Carsten Haitzler (The Rasterman) wrote:
>> On Fri, 1 Aug 2008 17:23:41 -0300 "Gustavo Sverzut Barbieri"
>> <[EMAIL PROTECTED]> babbled:
>>
>>
>>> On Fri, Aug 1, 2008 at 5:21 PM, Nick Hughart <[EMAIL PROTECTED]> wrote:
>>>
>>>> Toma wrote:
>>>>
>>>>> Does embryo have any use without edje? If not, why not wait till edje
>>>>> is ready for release and send them out together?
>>>>> Toma
>>>>>
>>>>>
>>>> Yes it does, it just isn't really used outside of edje at this point.
>>>>
>>> It's another package, so it's not tied in any way. We need to do
>>> releases and a good start and training is with these libs. When things
>>> go to Evas, Ecore and Edje, things will get much more complicated and
>>> lots of different interests and pov will raise.
>>>
>>
>> as per my other email... i want to look at lua for edje... right now if we 
>> want
>> to KEEP embryo support in edje - then am embryo release makes sense. if we
>> don't - it makes no sense. so i'd like to know.. how important would keeping
>> embryo be... *IF* we were to also add and much more heavily support lua? (or
>> for that matter any other scripting engine?)?
>>

I can only really think of a couple things needed, and thats moving
parts up and down. Sure you can duplicate bits and have them appear
and what not, but if you could EASYILY move an object up and down in
the code then that would help tremendously. That said, it would
probably be an option in the programs{} of edje and perhaps some basic
support for that in embryo would suffice, but as others are saying,
might be a good idea to delay that to a 'embryo/edje 2.0' kind of
release.
Another thing people are often inquiring about is creating whole parts
on the fly with embryo. I think thats more of a misconception of
embryo and edje together, since embryo is used to control edje parts,
not create edje parts (at least thats how I understand it)...

So my 2c goes in the 'Keep Embryo as it is' jar.

Toma

> Well this is the only issue afaik stopping embryo from going out.  Do
> you want the community to vote on this or are you going to make the
> decision?  If it's up for vote then I'd vote to ship it as is since
> embryo seems powerful enough for simple theme animations and that's what
> edje is being marketed as at this point.  With the next release of edje
> if we want the more powerful scripting and extra bindings to make it
> more like flash/silverlight/etc then it will definitely be seen as
> worthy of another major release and I'm sure people wouldn't mind the
> break all that much.  I think there would be enough time between the
> release of this iteration and the next that we could let developers know
> that the switch is coming and they could prepare.  I think lua would fit
> better with the more flash like edje then with the current version
> anyway so I vote to kick it out the door so we can get started on the
> transformation.  Maybe the limitations of the current edje will bring in
> devs to help with this as well, who knows :) (I realize this is not a
> smoking gun so don't go crazy on me.)
>
> That's just my 2c.
>>
>>
>
>
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